|Mass Effect 3's Extended Cut DLC -- will it provide closure?|
So today marks the release of the Mass Effect 3 "Extended Cut" DLC. I was going to say "much-anticipated," but to be honest the absolute, undiluted passion that many gamers felt on this issue seems to have cooled to either apathy ("I don't know, I've sort of moved on...") or a vague, almost existential sadness ("I thought Shepard mattered to the universe. Clearly he didn't. I'm playing some Skyrim again, that's helping me... fill the void..."). Once the information on the Extended Cut came out, it became clear that Bioware wasn't fundamentally altering any of the much-complained about ME3 endings, but instead adding additional content that they hoped would provide dissatisfied fans with a greater sense of closure. This placated some people, and just sort of sapped the willpower of those fans who wanted a complete ME3 ending overhaul.
But I, for one, am very excited to get home from work today and grab the DLC. I think there are many different avenues that Bioware could take that would be really interesting while still staying within the bounds of the endings already laid out in the pre-Extended Cut version of ME3. Here are a few (somewhat unorthodox) ideas about how ME3's different finales could be thrilling, touching and resoundingly complete.
MANY spoilers ahead for the original ending(s) of ME3. I haven't played the Extended Cut yet, so everything besides the basic facts of the launch-version endings is pure conjecture, as will become apparent.