Madden 2012 Demo Was Ugly, Unbalanced, And Enjoyable - EA Hands-On

Wednesday, June 8, 2011 at 5:00 pm
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The fact that EA Sports produces a new professional football game every twelve months is a double-edged sword, both for the developers and for the gamers that buy the games. Each year, essentially the same game comes out, sporting a few new features and updated graphics. The most common complaint, of course, is that each full priced game is really no more than a reboot of the previous title.

Last year's Madden, however, was particularly strong. Its presentation far exceeded that of its predecessor, Madden 2010. Dynamic defenses and wide-open, fluid offenses were noticeably a cut above, and a Super Bowl atmosphere permeated most of the games. I got my hands on the upcoming iteration at E3 this week, playing a full game against another blogger. The game felt half-finished. Madden games rely so heavily on their predecessors, the development of the new games start half-finished already.

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Terraria Will Ruin Your Life (In a Good Way) - Hands-on

Monday, May 23, 2011 at 10:00 am

My new gaming drug of choice
Hello. My name is Ryan, and I am a Terraria addict.

Like most Terraria fiends, I was introduced to the game by a friend of mine. He said it was "Like Minecraft and classic Zelda had a baby and named it Maple Story." It looked like some good old-fashioned 8-bit entertainment, so I tried it out.


Before I knew it, I was playing Terraria every chance I got. I started ignoring my friends. I stopped going to bed at a reasonable hour. I even dreamed about the game. I became an absolute mess.


I'd like to tell you I'm in recovery, but Terraria still has its claws sunk in deep. Once this game gets into your system, it stays there. Click past the break to find out why.

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