I have a thing for small, beautiful games. And thatgamecompany is one of the best when it comes to playing to my bias. So my hands-on with the upcoming Journey went on far too long, and my infatuation with it was extremely apparent when I spoke with its executive producer. She smiled. I told her I didn't usually let people know how I felt about games when I was at press events -- that whole journalistic integrity thing I try to keep up was being skirted blatantly. She gave me a free shirt when she ran in to me later in the indie games section of the show. It was magical.
But that was all rooted in how beautiful the game itself was. I'll take you on a journey of my journey through twenty-five minutes of Journey. It begins with me getting off the soft high of playing Shadow of the Colossus.
Battlefield 3's marketing campaign has put heavy, heavy emphasis on multiplayer. That's very obviously its main selling point, and the facet of its package that it is displaying to try and hunt down and capture Call of Duty fans. E3 had seven-hour lines for twenty minutes of play. It has been very prominent across the web.
But PAX brought us a new face of Battlefield 3 -- another portion of gameplay that has yet to be experienced. It's the co-op. The Battlefield 3 booth at PAX Prime 2011 was loaded with LCDs supporting two-player cooperative play. And I got to spend many, many minutes blazing through the map.