I loved playing through Amnesia: The Dark Descent. Though, I think unlike a lot of other people who loved it, the atmosphere and imagery inside that game wasn't all that scary to me. I'm not being litotical, either. The game did something parallel to scare me - it made me feel superficially bad and uneasy. It hit me in that specific way that only video games can -- I was open to feeling bad and uneasy, I welcomed it and propelled it by continuing to play.
I felt that release when I finished the game because it meant that I was delivered the (wholly) satisfying experience of playing it, and yet that experience would be relegated to only Frictional's games, if they decided to pursue more games like it.
Which they are. And here's the news, folks. Amnesia is getting a spiritual successor, called A Machine for Pigs, and Frictional Games touts that it will hit PCs in the autumn of 2012. Very soon, which is welcome in the frenetic, oft-extended world of video game publishing.
We'll see turn-of-the-20th-century Mexico in A Machine for Pigs, as we follow a sick industrialist on his mental adventures during a bout of frightful dreams about machines. And that's all I have now -- hopefully enough to whet your appetite.
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