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| The Force is strong with this one |
This University of Illinois graduate student has designed an "unofficial" Star Wars game that's pretty much one of the coolest things I have ever seen.
Find out all the extra details and see a video of Nishimoto's touchscreen, multiplayer strategy game in action. Did we mention he's got it running on a 20-foot screen?
Ladies and gentlemen, I give you Fleet Commander. Nishimoto originally built the game to be used on the 52-inch TacTile touchsceen, but eventually upgraded the software to play on the school's LCD wall, Cyper-Commons.
Delivering awesome in 3...2...
Source: Slash Film
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Its really looks good for touchscreen, multiplayer strategy game in action.
I could totally just sit and watch people play this game ALL DAY. Just load me up on Doritos and Mountain Dew. :D
Is anyone thinking the melancholy of haruhi suzumiya....someone must see the AMAZING resemblence... minus the Fog of war...
Lucas will sue, then hire, then slowly destroy all creativity. This kid'll be making LucasArts shovelware inside a year.
Why is everyone so hung up about the game? Angry Birds on an iPhone is just Crush the Castle on a small touch screen, and that's insanely popular for some reason.
Simulating a space battle on that interface that is the cool bit, not the game itself.Invokes images of Enders Game, as well as any number of movies where they track battles on gigantic plexi-glass screens / radar scanners, and that kind of immersion can really make a game
anyone else feel that the easiest way to win this game is to just punch your opponent in the face, then laugh at them while they cry on the ground?
looks great, but it's derivative of ... just about every realtime strategy game ever!
How do you know untill you played the game. I first thought of Homeworld as a stereotypical RTS but I was pleasantly surprised about its mechanics. The basics what you see of this game may seem similar but the underlying elements may be completely different. Not even to mention the big ass touch screen & multiple players on 1 team...
Not to mention the sound effects and voiceovers. I'm thinking his "game" is just an interface modification for EaW.
So fucking what, he obviously put a lot of work into it and you ain't done shit just passing judgement on what he's done. Fucking pricks like you piss me off.
So fucking what, he obviously put a lot of work into judging the comment that comment's comment comment judged that comment and commented an original name, and you ain't done shit just passing judgement on what he's done. Fucking insult thieves like you piss me off.
So fucking what, he obviously put a lot of work into keep recycling that comment, and you ain't done shit just passing judgement on what he's done. Fucking combo whiners like you piss me off.
So fucking what, they obviously put a lot of work into recycling those comment, and you ain't done shit just passing judgement on what they've done. Fucking combo breakers like you piss me off.
So fucking what, he obviously put a lot of work into recycling that comment, and you ain't done shit just passing judgement on what he's done. Fucking combo breakers like you piss me off.
So fucking what, he obviously put a lot of work into mimicking the first poster and you ain't done shit just passing judgement on what he's done. Fucking copycats like you piss me off.
So fucking what, he obviously put a lot of work into thinking of creative and funny ways to troll people and you ain't done shit just passing judgment on what he's done. Fucking critics like you piss me off.
So fucking what, they obviously put a lot of work into their comments and you ain't done shit just passing judgement on what they've done. Fucking trolls like you piss me off.
Not just some touch screens an entire wall of touch screens - making it a very tough strategic rts game. Think of starcraft 2 times a million.





