Last year, at this time, we were all speculating about how video game publishers were going to start charging for online play. People posed situations that involved monthly subscriptions, minute-by-minute pay-to-play, and boosted price tags for games that feature strong online facets. Well, EA responded to this by having a one-time use code that allows people who buy the game new to enjoy the online, and if you get it used, you gotta buy an online pass. Fair enough. But this year, with their NCAA Football 2012
game, they are actually charging for standard in-game features by way of microtransactions...
Am I not paying $60 for new features already? I mean, isn't what we buy every year essentially a $60 upgrade to last year's title? Yeah, I am and it is, you shitdicks. Especially with your sports games, which have marginal annual upgrades, at best, and nothing fulfilling to offer outside of new rosters, a little better gameplay, and some different sceneries. Hit the link for this bullshit.