Halo: Reach Ragequitters to be Punished for Being Wussy, Bad at Halo

By James Hawkins in Gaming News
Monday, August 2, 2010 at 9:00 am
Halo_Master_Chief (250 x 139).jpg
Halo: Reach
Everyone hates being on a losing team. In video games though, losing is a part of the experience.

Some people can handle it. Some people lose their shit, but continue on trying for the good of the team. Some people quit to the dashboard like weenies.

Those quitters, widely referred to as ragequitters, won't make it far in Halo: Reach's multiplayer realm. Bungie is going enact some fairly serious penalties on ragequitters who rage-quit too often. The goal is to separate the rage-quitters from the legitimate players, so that games will be positive places for healthy competition.

Bungie hasn't specified yet exactly what they plan to do to the rage-quitters yet, but I speculate they will ban them from matches, at least temporarily. Bungie assures the world that they have the technology to make it happen -- and not to ban people who lose their internet connection mid game.

Here's a video of the Reach firefight mode. This is for you rage-quitters that won't be able to multiplay after you get banned from the internetz. Haha!

Halo: Reach Firefight:

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