GET BONUS: THE MOVIE

Wednesday, June 30, 2010 at 7:19 pm
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​This is the story of two hilarious and funny looking men in jumpsuits named Tim Rodgers and Robert Pelloni. They showed up a couple weeks ago at E3 and proceeded to infiltrate the system and have what appears to be a gay old time. I think my use of "gay" is meant to refer to "happy", but I'm not 100% on that.

Their movie GET BONUS: THE MOVIE (redundant, I know) is 90 minutes long and up on YouTube in 10 minute segments. It's filled with their E3 experience and is guaranteed to make you laugh. If you have the time you should totally check it out. If not, well someone will probably put together a highlight video sometime soon. 

Because I care deeply for all of you, I've taken the liberty of embedding all nine videos after the break -- go indulge! Oh, and there are lots of booth babes if you needed any more incentive.

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Portal 2 E3 Demo Parts 4 + 5 Have Arrived

Wednesday, June 30, 2010 at 5:00 pm
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Listen for the autotune.
The next bits of the Portal 3 E3 demo are here, for your viewing pleasure. Like the last entries in the set, these videos feature sweet new gameplay elements. In case you are way behind, here are the links for Part 1 and 2 and 3!

We find our protagonist Chell still trying to get out of the facility, as the demo moves on. Yet now, there are some hostile elements trying to cripple the attempts of escape. The first one, in Part 4, is called the Thermal Discouragement Beam. The second, in Part 5, the Pneumatic Diversity Vent. And yes, they are as awesome as they sound.

Hit the jump, 'cause I've got the videos. You're welcome very much.

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Tags: Demo, E3, Portal 2

Ninja Girl: Sexy Lesbian Gamer

Wednesday, June 30, 2010 at 4:00 pm
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You can make your own comment.
A few days back, we posted our list of the Top Five Hot Girls Playing Video GamesIt became the top post of the day on Digg and is now approaching 2,000 DiggsOne of the ladies on the list, Ninja Girl, surprised us by commenting on the post. 

Her comments definitely got a strong reaction, so we reached out to her to see if we could ask her some questions about herself and her gaming habits.

Ninja Girl was more than happy to respond to our request and even recorded a special video just for us. 

Check out the exclusive Ninja Girl video and interview below, which includes some... unique handling of firearms.

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inFamous Now Downloadable on PSN

Wednesday, June 30, 2010 at 3:00 pm
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Sucker Punch's PS3 game inFamous is now available on Playstation Network. The game will cost $29.99 - the same price as a retail copy. 

A demo version is also available for the game, which allows you play the retail version for an hour. You can then choose to purchase the unlocked game and keep playing.

inFamous is the story of Cole, a bike messenger who accidentally delivers a bomb. This bomb destroys his native Empire City and gives him the power to conduct electricity. This open world game is about restoring electricity to the damaged city while maintaining your own karmic standing.


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Puzzle Agent is a Brain-Teasing Good Time - Review

Wednesday, June 30, 2010 at 2:07 pm
Review by Andrew Mellick

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Looks very official.
​With games like Sam & Max and the Monkey Island Special Editions, Telltale games have made their name as the premier creator of episodic franchises. They have been able to combine an artistic graphic style with understated humor and engaging storytelling which has resulted in success in the industry as well as acclaim from critics and fans alike.  
 
It is with this reputation in mind that they have created their latest title (and what they hope will be the beginning of a new franchise) Nelson Tethers: Puzzle Agent. The game slips you into the shoes of the titular character; Nelson Tethers the lead agent for the U.S. Department of Puzzle Research (just go with it).

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Ant Nation [Games for Lunch]

Wednesday, June 30, 2010 at 1:00 pm
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Developer: Art Co. Ltd.
Publisher: Konami
Release Date: Sept. 9, 2009
Systems: Nintendo DS (reviewed), Wii
ESRB Rating: E-10+

In a nutshell: If an ant's life is really this slow paced and dull, I don't know how they get through the day...

0:00 The hauntingly bad box art for this game has been staring at me from my game shelf every day for over nine months now. Once I play it, I can take it off my shelf and put it away in storage. So let's get this over with...

0:01 A chirpy, 12-note tune plays and then the plain title screen goes silent. Scrolling green grass at the bottom. Everything so far screams "very low-budget."

0:02 A series of static images show ants being sucked up by a tiny UFO and... dropped in a lake? In a lab with an ant on the front a white haired bearded man studies the ants. He thinks he can harness the ants to destroy all other bugs? Maybe? Really I have no clue what these pictures are supposed to be representing.

0:03 Ah, the professor is addressing me now. "Use the ants I've given you to defeat the alien ants!" Um, OK.

0:04 An overhead shot of the battlefield. The game's tutorial tells me what each on-screen button does. Most of them seem wasted on calling up menus or switching between  the top and bottom screen. "Now the only way to learn the controls is by playing." What kind of a tutorial is THAT?

0:05 "Alien ants are out to plunder our natural resources!" says the professor. "Take these ants! Use them to defeat the aliens and protect our planet!" Why wasn't this portion of the story FIRST?

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Need for Speed: Hot Pursuit Tour Start This Summer

Wednesday, June 30, 2010 at 12:00 pm
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Be Smokey. Be the Bandit.
Need for Speed is getting a reinvention this year, thanks to Burnout developers Criterion. The game is scheduled to release this fall, but you won't have to wait until then if you live in one of the lucky cities getting visited by the Need for Speed: Hot Pursuit tour. 

The tour is bringing the playable game and other entertainment to seven cities, starting with New York on July 14. Held at the Manhattan Classic Car Club, the inaugural stop will also include performance by DJ Z-Trip.

Need for Speed: Hot Pursuit returns the series to its "cops vs. racers" root by allowing players to chase or be chased online. The game stunned the audiences at E3, and we can't wait to get our hands on it. Check out tour dates and a trailer below.


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PlayStation 3 Finally Realizes Profits, Sony Turns Focus on the Future

Wednesday, June 30, 2010 at 11:00 am
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Shake your moneymaker.
After nearly four years of chasing that fugitive profit, Sony has finally recorded the first generation of profitability from its PlayStation 3 console. 

Until now, the PS3 has been a monetary black hole for the company -- the high production cost, disappointing sales, and heated industry competition have kept it from seeing the kind of success that was once projected.

At the beginning of the PS3 sales campaign, the inflated manufacturing costs made the console an expensive piece of machinery to create, which resulted in the $600 pricetag. But there have been innovations in technology and production capabilities that have allowed for the reduction in that retail price, bringing the PS3 down closer to the affordability of the competition.

The big change began with last year's shake-up at Sony HQ. A new management team was employed to take over the sleepy sales, and it has made a big difference. Like half a billion dollars worth.


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8-Bit Twilight Eclipse Interactive Makes Twilight Tolerable

Wednesday, June 30, 2010 at 10:00 am
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If only WE were Bella!
You either love Twilight or you hate it, but either way you should get a kick out of 8-Bit Twilight Eclipse Interactive. Created by The Fine Brothers with help from partners "Doc Octoroc" and "The Station", the video recreates the world of Twilight in glorious 8-bit style.

But that's not all! 8-Bit Twilight Eclipse Interactive not only looks like a game, it is a game! Using YouTube annotations, the Fine Brothers and friends were able to create a "choose your own adventure" type experience in which you're able to control how the story unfolds.

There are 13 8-Bit Twilight Eclipse Interactive videos in all, so to see them all you'll have to play the game several times. Get started with the first video, which you can see below.


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Contra (NES) No-Death Runner is a Certifiable Badass

Wednesday, June 30, 2010 at 9:00 am
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Level One song is hot.
Contra has long been known as one of the toughest games of all time. Since 1987, it has frustrated and enthralled gamers of all generations -- a rare feat for consoles, though arcade games (as it was originally) were often unbeatable.

It becomes a viral hit any time someone can prove to everyone that he or she beat it without dying. And we've found a monster badass who recorded his whole unblemished experience, unedited, for the masses to ooh and aaah at.

I most certainly oohed and aaahed, but mostly I just bobbed my head to the awesome music. I watched it three or four times just to boogie to the crack-fueled 80s arcade music.

This is a tight little video of a person managing the near-impossible, dumping on everything in sight -- it's worth the time to check it out. And you can do just that by hitting the link!

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