[Review] Lazy Raiders

By James Hawkins in Reviews
Monday, March 1, 2010 at 2:00 pm
LAzy Raiders (570 x 321).jpg
Too lazy to think of something clever

Archaeologist Dr. Diggabone knows just where to find some priceless artifacts. If he can get his hands on them, he is guaranteed fame and fortune. The problem is that he is too lazy to even walk. But he doesn't mind getting bounced around the Earth's crust for a little while, so it's up to us to help the old, slothful doctor on his adventure. And rather than controlling this porky ball of lethargy, we find ourselves spinning the world around him, dropping him through dozens of mazes and traps. A funny and intriguing premise, but how does this little puzzler play out?


Lazy Raiders

Publisher: Xbox Live Arcade / Developer: Sarbakan / ESRB: E / Price: 800 MS Points

The world of Lazy Raiders is a definitely a unique one. The execution is fairly simple: the good doctor is essentially a beanbag and the world is on an axis that spins quickly about him (that actually sounds kind of philosophical). But he isn't the only thing affected by the movement of the world. Any object that isn't firmly rooted to the floor of the caves will shift along with him, either injuring him or obstructing his path. You have to rotate the map to slide and drop him through different mazes to collect coins and idols as he searches for the key to the next level: a golden pickax.

It's a cool idea, and for the most part it works, but there is one big drawback: motion sickness will be a problem for some gamers. It took me a few levels before I felt comfortable with this Diggabone-centric design, and I have never before had a problem with motion-induced nausea. What works best is training your eye to follow only him and keep the rest of the items in your periphery. If you can manage that, you will be pleased with the gameplay. It was really fun once I got accustomed to it and I liked to be able to mess around with the gravity and physics.

LAZERAIDERS (570 x 321).jpg
Quickly, roll your torpid ass out of the way!


In each of the stages, you are met with various obstacles. There are four levels to a stage with a 'treasure room' tacked onto the end. At the beginning of each stage, the puzzles are pretty straightforward. As you go on, though, the puzzles add new elements and by the end, you are stuck with a big conglomeration of things that are trying to ruin your chances of success. This is really fun for a while, but with so many levels (75), some parts feel kind of tedious and recycled. With that said, there are a whole slew of wonderfully designed levels that are challenging and enjoyable. Each maze takes only a few minutes to beat, so even the tedious ones fly by relatively quickly. Plus you get little prizes for collecting specific amounts of money and if you beat a level quickly, you receive a time bonus. Those additions up the challenge, though you can simply stroll through each level doing the bare minimum if you like.

The sound is pretty low-key -- mostly it is just light, repetitive tunes that are only noticeable when listened for. They are good enough to get the job done, especially the Wild-West themed one that sounds like it was written by a lazy Ennio Morricone. It's fitting, though, with the overarching theme of the game. Diggabone makes some noises during the game. He never talks, but he will grunt when he hits the ground or gets hurt. Pretty humorous stuff. When he collects artifacts, he will make a range of grunts -- from yelps of mild befuddlement to cries of a disturbingly sexual kind of glee depending on the importance of the item he gathers.

All things considered, Lazy Raiders is a pretty good game with complicated puzzles and enough variety to keep you intrigued. There are some parts that will get your blood pumping and some parts you'll want to fly by. It doesn't have to the charm of Braid or some of the great ones out there, but you'll be surprised by how many hours you can cram into it. There is a fully functional leaderboards section, too, in case you want to see how you stack up to competition. For ten bucks, especially if you love puzzle games, you'll get your money's worth. Just keep a little barf bag next to you for extended play sessions (only sort of kidding).

The Official Verdict: 4 out of 5

This review is based on a copy of the game provided by the publisher.
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