Did the ESRB Spoil Heavy Rain? (SPOILER)

By Owen Johnson in Gaming News
Tuesday, January 19, 2010 at 12:10 am
ESRB.jpg
​I can appreciate why an organization such as the ESRB exists, which is to say, I see it's purpose. However, whether or not it succeeds in said purpose is not what currently concerns me. My concern lies in the amount of plot related details divulged to the public in the name of...what? Allowing us to make informed decisions? Why is it important to explain the context of the scene, give us the name of the character present, and then follow it up with a goddamn play-by-play?  Is this the kind of knowledge people are asking for these days to make purchasing decisions?

I understand that the ESRB wants to equip parents with the proper knowledge of what their offspring could encounter while playing a game; I'm not unsympathetic to this. Just do us gamers a favor and keep all the potentially plot related details out of it. Or perhaps at the very least, how about a spoiler warning?  Hit the jump to read the ESRB rating summary of Heavy Rain (SPOILER ALERT!). 

See? That wasn't so difficult.
Heavy Rain

Platform: PlayStation 3

Rating: Mature

Content descriptors: Blood, Intense Violence, Nudity, Sexual Content, Strong Language, Use of Drugs

Rating summary:

In this cinema-style action game, players control one of four main characters whose lives are altered by events surrounding the investigation of the Origami Killer, a serial killer who kidnaps children in public places. Gameplay consists of controlling a character in a fully interactive environment; choosing a variety of action-, dialogue-, and decision-paths based on on-screen prompts; and watching as cinematic cutscenes progress the somewhat dark (film noir-style) storyline.

Players may encounter victims at various crime scenes: a woman (fully clothed) in a bathtub tainted with blood; a child under forensic examination (though the scene is largely narrative and clinical, with no depiction of victim's face or signs of trauma). More direct depictions of violence include the following: a woman squirming and screaming as she catches on fire; a man impaled in the chest with a power drill; a female attacked in her own home by masked male assailants (the scene is prolonged); and a man shot (shown in slow-motion) by police officers. Blood sometimes accompanies the acts of violence--whether triggered or viewed passively.

The most intense instance of violence occurs during a "lizard trial" sequence in which players' character, Ethan, is forced to cut off a segment of his own finger to save his son's life: Several instruments (saw, scissors, knife, etc.) can be used to remove the finger; and though the camera pans away from the actual dismemberment--instead the blade, the blood, the scream--the scene's poring focus on Ethan's psychological tenor/terror (the dread deliberation before the cut) may be unnerving for some.

The game contains sexual content and nudity. Shower cutscenes may depict a male character's bare butt; if players control the female character, her breasts and buttocks are also briefly visible. A more prolonged instance of nudity occurs during a female character's investigation of a seedy club owner: After getting him alone in a room, the player-character is asked to strip; at gunpoint, she dances topless in front of the man. The game also contains a prompt-based love scene (kissing and rubbing) in which players match on-screen cues to angle characters' mouths, remove shirts and blouses, unhook bras, and lower to the floor; a woman briefly appears topless amidst the dark shadows and heavy breathing--actual sex is never depicted as the camera fades to black.

The camera does not fade on characters addicted to the fictional drug Triptocaine, referred to as "dope" in the game: Players may see a character trembling next to open vials; lines of cut white powder on a table; and a man staggering from the drug's ill-effects, as the screen turns blurry. Consumers may also wish to know that the game contains strong profanity (e.g., "f**k," "motherf**ker," "sh*t," and "a*shole"). Overall, the game's highly evolved motion-capture graphics (advanced renderings by 2010 standards) sharpen the sense of realism, increasing the impact of some aspects of pertinent content (the nudity, blood, violence, etc.).

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