I would drink Valkyria Chronicles' bathwater

Posted by Gary Hodges at 7:31 PM Jan 05, 2009

Valkyria_Chronicles_-_GC_2008-PS3Screenshots15188Valk_Stills011re_copy_copy.jpg

Note: If you're thinking of playing VC and/or haven't gotten to Chapter 7 yet, this post contains very minor SPOILERS.

As someone who's been a Sega fan since the SMS days (yes, I'm old), it's hard for me to admit I haven't really loved a Sega game for years and years. The last Sega game I really went bananas for was Skies of Arcadia*, and that was back in 2001. Other than the little thrill of seeing Green Hill Zone in Super Smash Bros. Brawl, it's been pretty sad since then. Sega is like the god of the Old Testament or George Lucas: rather than nurture they prefer to test the faithful, inflicting plagues, boils, poverty and even Gungans to see how devout they really are.

But then I found Valkyria Chronicles. Yummy. 

While Anton was lost in Fallout 3's bleak horizon, my end of '08 and beginning of '09 has been spent playing VC. And even though I'm only about halfway through it, it's already a game I'd mention as a personal all-time favorite.

I've just come off days of trying to get through the most brutal map in the game so far, the Chapter 7 desert battle against Emperor Maximillian's ridiculous, factory-sized tank. After slipping through every battle prior with little trouble, I was stopped dead in my tracks by this one. It took me a half dozen failed attempts to finally eek out a narrow victory... but it was so pyrrhic I went ahead and reloaded anyway, just because I couldn't stomach all the (permanently) dead team members.

In shame, I finally turned to YouTube - and watched a much better player blow through the map with ease. I was dumbfounded, but also intrigued: I hadn't realized how shallow my understanding of the game was, or the number of strategies I had been totally ignorant about. Just watching the video has improved my game tenfold.

Anyway, this game is AWESOME - a must-have for any PS3 owner. And for other VCers having trouble with that sonofabitch in Chapter 7, I've linked the YouTube video.

Battle w/ Maximillian: Part 1, Part 2, Part 3, Part 4


*: Probably not coincidentally, Valkyria Chronicles came from the same crew that did Skies of Arcadia: Sega WOW, formerly AM1 and the brains behind the fucking awesome Streets of Rage and the even more fucking awesome Phantasy Star... so maybe I'm not a Sega fan at all, maybe I'm more precisely a Sega WOW fan.

Comments

Gus Mastrapa said:

I just finished the same fight. Went down in flames in the last seconds rather than pulling out a victory. I was a little bummed that my new strategy (holding off on bombing radiators until all guns were handled) went so well.

But yeah, this game is woefully under-appreciated. Did you see how miserably it sold?

Anton Gordon said:

I'm in serious post-Fallout game malaise right now. I've heard many people extol the virtual of VC, but haven't really heard why it's supposedly so awesome. Anyone care to explain it to me? Maybe it's the game I need right now.

Paul said:

The gameplay in it's simplest form can be described as Advance Wars + FPS. The plot is great. The music is great. The art style is made to resemble a sketched/waterbrush aesthetic and it comes off very well.

That fight was rough, and I can assure you that there are much worse fights down the way.

Also, before you do anything else, get your scouts to level 10. They get grenade launchers.

Kilometers said:

Fallout 3 is still in its plastic wrapper, sitting on my shelf because of Valkyria Chronicles.
I find myself deploying particular troops, regardless of the type of mission, just because of their spoken lines. Jann, with his "Die for me, Sweetie!" and singing "I could get lost in those muscles." is a must have on any mission. Vyse is also brought out every time just because of the maniacal laughter he lets out when he opens fire on an enemy.
I play the hell out of the skirmish battles that I've unlocked because, like you, I keep discovering new wrinkles and ideas for tactics, troop deployments, and even how to spend or save my command points from round to round, and I want to try them out. I'm going to replay the Chapter 7 battle because I want to try out a human wave type of attack on that tank with lancers just to see what happens.
I love the graphics of the game. The anime style watercolor appearance is a very welcome break from the greyed out, browned out, blahed out look of just about every other title with a military/war theme to it. Actually, it just looks great and stands on its own merit. Who cares what other games look like?
I don't know how close I am to finishing the game (I'm on either chapter 11 or 12), but when it's done I know I'll be wanting it to go longer. Sure I can, and will, play it again, but there is definitely something about having new challenges thrown at you. Hopefully Sega will release some downloadable updates.
But it's a good thing that I will finish VC in the near future. Otherwise Fallout 3 will never get out of its wrapper.

Gary said:

Gus: I did see how bad it sold. I don't even want to talk about it, especially when you look at what games are outselling it... guh.

Anton: I know exactly where you're coming from, because I wasn't sure why I should care either - in fact it sat in the cellophane wrap on my entertainment stand for weeks before I even opened it.

It's just one of those games that's really, really well done - it has that little spark that some games have. I can only compare it to Halo, which was "just another FPS" but had a polish down to the smallest degree that just made it seem like more.

Personally, I get a big Shining Force vibe from it. Though it does have a military theme and has some aesthetic similarities to Advance Wars, you're controlling individuals on the map (not units or whatever), each with their own nuances. I think something that was a big relief to me was the leveling system - my biggest complaint about the SF games was the utter lack of balance in how characters gained experience: your front line fighters were always many levels ahead your mages and healers, forcing you to grind or usher them in for coup de graces on an enemy with only 1 hp left or something. VC ditches all that crap by giving experience in a pool, which you apply to characters by class as you see fit. It works really well and I don't think I could ever go back.

Similarly, I also really, really enjoy the fact you're given basically a number of moves for each turn, which you can spend (or most intriguingly, save and roll over) however you like - so rather than being forced to move every character on the map (even some engineer on the back who has nothing to do) once, you can have a sniper placed up in a tower attack two or three times, or have a scout run out and attack in one move, then back off and take cover someplace else in another... or you could even have one machine gunner just unload on an armored personnel carrier over and over again for an entire turn (which I just did in a certain mission). That flexibility really opens up the possibilities.

At least rent it, Anton. While it's tragically underplayed, it seems 100% of the people who give it a try LOVE it.

Anton Gordon said:

Sold. I think that spark is what's missing from the games that are causing the post-Fallout doldrums.

Brendon said:

This was, by far, my favorite PS3 game of 2008. Over at GameShark I tried to make it the PS3 GotY, but alas one person is nothing compared to the half dozen who never played it but DID play GTA and Fallout...

It's a shame it sold so poorly. There are talks of it being ported to the 360, so hopefully that happens and it sees enough sales so SEGA isn't afraid of things like this in the future.

(PS, that same tank mission pissed me off so much. So many hours spent trying to beat that one mission... And the first time I ended up JUST about killing his tank, and then he got off a lucky shot on mine and one-shotted me...)

impemnaltesse said:

I think you are thinking like sukrat, but I think you should cover the other side of the topic in the post too...

Post your comment

If you haven't left a comment here before, your comment may need to be approved before your it will appear. Your e-mail address will not appear to the public.









(Your comment may take a few minutes to appear. Please be patient.)